Why does morrowind keep crashing
Known ways to make it go away are to again take damage, or to restart the game application. Even starting a new game without restarting the app does not make it go away. This bug doesn't affect gameplay, and is purely cosmetic, but it is irritating. Permanent prevention: in the Morrowind. This has the side effect of removing the red-ring "taking hits" effect for all damage not just vampire sun damage , but you'll never get the effect stuck permanently on your screen.
Or enable "Hit fader fix" in Morrowind Code Patch this has no side effects. A small but irritating UI glitch: MW sometimes "forgets" how you have resized the menus in menu mode. Symptom : When the music volume slider is turned all the way down, there may be heavy graphics lag and stuttering. Symptom : The sun in Morrowind looks like a black hole in the sky when using certain models of ATI cards. Due to an unknown rendering error in certain models of ATI cards, the sun will not render properly during play, displaying a blackened sun that resembles a "black hole" in the sky.
Some users like this effect, and it has even been emulated in mods that intentionally produce a black sun by changing he sun texture files. Symptom : Your character swims and runs faster, but walks slower, when camera is in third-person view. These bugs are related to the handling of items, maps, surfaces, and other game-world objects such as activators. Note: This bug is fixed by the Morrowind Code Patch.
Symptom : Players playing mods that use CellChanged scripts to detect player entry may miss quests that are triggered by these scripts, because its implementation is flawed. Some mods use CellChanged in scripts running in a cell to detect the initial frame when a player has entered the cell. But if some other mod comes along and puts a script on the door the player uses to enter the cell, it appears that the CellChanged function in scripts in that cell will always fail, and they will never recognize that the player has entered.
This has the potential to break some quests. This is a very subtle bug, and went unrecognized for a very long time. It's possible that many people encountered its effects, but just continued on anyway, perhaps by using the Console to advance broken quests. It's also possible that the actual population of users ever affected by this bug is small. But still, it's a case of the scripting engine doing something that most scripters do not foresee, and it has the potential for introducing difficult-to-detect, quest-breaking bugs.
Fix : Use clean mods, and ensure that the mods you are using do not conflict with one another. Analysis: affects mods using GetSoundPlaying to detect events, which may not always work as presumed on some systems. The problem is that GetSoundPlaying is not reliable on some computer systems. Enough users with the same version of Windows report running into bugs caused by this to suggest that it is not OS-related, but may be a driver or sound hardware issue. The former uses GetSoundPlaying to detect that an NPC has been hit by the player, in order to implement its "combat bite" feature; when GetSoundPlaying is unreliable, the NPC just falls down instead of the combat bite initiating.
When GetSoundPlaying is unreliable, the staking procedure fails, and the vampire is essentially invulnerable and immortal. Analysis of the comments at PES for these two vampire mods show that for some significant fraction of the users, the effects of an unreliable GetSoundPlaying are present, but it is unknown what the percentage of the user population is affected.
Like the cellchanged bug, this is a very subtle bug, and went unrecognized for a very long time. It's an optimization concession. Kenshi is the reverse. Because the game runs on an autosave timer, it keeps more memory in a buffer, the result is tremendously poor performance the longer and more complicated your save file gets. This is just a fundamental problem with object-oriented engines that is unearthed in these fringe, data-heavy cases.
Its a bethesda game they are all buggy as hell they all crash sometimes non stop save frequently and in different places there is no fix for bethesda even the many superb mods and unofficial patches are still castles built on sand bethesda have made some wonderful games but large sections of their code is garbage lol. Teralitha View Profile View Posts. Those mods are must haves nowadays for a clean bug free vanilla playthrough.
Last edited by Teralitha ; 1 Jul, am. Originally posted by Teralitha :. They are not idiotic, you just outrun them or try to traverse rough terrain and expect them to keep up. Dont run too far ahead of them or try to cross mountains and its fine. Sounds like you need to reinstall then, or maybe verify intergrity.
Show Ignored Content. Morrowind on Windows 10 - Similar Threads - Morrowind. I can play for like 20 - 30 seconds sometimes maybe 1 - 5 mintues then i will get a ctd. I checked the RAM with diagnostics and its fine.
I checked DEP and disabled Morrowind. I turned off Anti Virus Windows defender and Your name or email address: Do you already have an account? No, create an account now.
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